Thursday, 7 February 2013

Exploring Specialist Pathway 2  
12th December 2012

I have begun to create my character following and tutorial I found on Youtube.  ( http://www.youtube.com/watch?v=vLkY6U6Jh14 )    





Using the image planes I built up the model, only modeling half of it to save time. I got to the basic shape that I wanted before the lesson ended but the model is nowhere near done. The edge loops are relatively straight and does not look a mess at all, but I can see once the model gets more complicated I will struggle trying to keep it clean.

I went back to the Murmillo helmet and improved it, it looked to thick so using the soft selection tool I drew in the bottom half of the helmet to make it more helmet like. Once i've finished the base mesh of the character and can then properly size up the helmet. It would have been a better idea to model the character first and then the helmet but it shouldn't really be a problem.

Character Base Mesh Part 1 of 2 - YouTube. 2013. Character Base Mesh Part 1 of 2 - YouTube. [ONLINE] Available at:http://www.youtube.com/watch?v=vLkY6U6Jh14. [Accessed 07 February 2013].

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