Thursday, 7 February 2013

Exploring Specialist Pathway 2  
30th January 2013 

I have extracted the displacement map at home, it wasn't as simple as I thought, I have gone through the process 5-6 times and it does not work. Extracting the texture maps was not the hard part, getting to work in Maya is unbelievably annoying.  

  The displacement map looks like its worked, the normal map is no where to be found and applying it in Maya make the character look really bad, all the muscles look like they have inflated. For now I have gone back to unwrapping the other assets for the character.  

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