Thursday, 7 February 2013

Exploring Specialist Pathway 2 
21st Janurary 2013   

At home I have taken my model into Mudbox and sculpted in details following a tutorial in a book i got from the library - Digital Sculpting with Mudbox. It has a very good section on sculpting a character and has pages of information on anatomy which will be useful for sketches.  

 


I have sculpted, textured and bump mapped the Mudbox model, I am really happy with the end result of the model. I have read into getting the detail into Maya and I need to extract a displacement map, it looks pretty simple, and there is a tutorial on how to do it in this book, but from past experience nothing is as simple as it seems in 3D.

Flor, Mongeon, M D L F, B, 2010. Digital Sculpting with Mudbox. 1st ed. United States of America: Focal Press.

No comments:

Post a Comment