Personal Development in Specialist Pathway
1st/2nd May 2013
I have named all the joints on the rigged and skinned it to the mesh, the mesh move fine apart form on the elbow joints. When the rig is oriented it doesn't bend properly and looks quite horrific, if I have time I will try to sort it out.
I have made a texture for the chainmail in Photoshop and bump mapped in Crazybump, I have rushed it and just pasted an imaged of chainmail over the UVs but it still looks good.
When the chainmail is rendered it should look 3D, I did do a test render on the sleave and the texture works quite well. I still need to do a few tweaks with the lighting but I will worry about that on the main renders.
The problem I am having at the moment is moving the armour with the rig, is just won't work. My idea was to make the body mesh (which is rigged) collidable with the Ncloth materials, I tested it a week ago and it worked. Now when I apply Ncloth to the meshs it doesn't work and I cant figure out why, if this doesn't work I will try parenting the armour to the joints.
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