Personal Development in Specialist Pathway
10th/11th April 2013
I have completed the Helmet, I have added a lot of detail to it in Mudbox and textured it. The polygon count is quite high but I am not worring about polygon limits, but it will affect how much 3D I can do in college since the Imacs can only handle low poly models.
I am quite happy with the helmet, I have also completed the tunic for the Knight, it is a blue and black texture and it does look like fabric.
I made the texture in Mudbox, I used a fabric texture the create a stencil so I could paint on the fabric. The upper tunic mesh was made from the body and the lower tunic I made from a box. My lecturer has told me about this plugin called Ncloth which could really help me with the movement of the fabric.
I still need to make the weapons for the knight, a claymore sword and an axe is what I have in mind and I may include a shield. But the next mesh I want to create is the chainmail, I can see that being an issue.
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