Wednesday, 22 May 2013

Personal Development in Specialist Pathway 
17th/18th April 2013

I have been playing around with the plugin Ncloth, its quite simple to use and it basically animates the cloth for you. I have made a flag and put a wind field next to it and the flag looks like its being hit by the wind. I have also applied Ncloth to the tunic and that acts like fabric, I am still amazed how simple the tool is to use and I will be using it for my final renders.  

I have also made chainmail sleaves and textured them in Mudbox but I am not happy with it. The chainmail looks flat, I spent a lot of time trying to get it to look right in Mudbox but its looks flat and its strenched in some places. I have used Roadkill UV to unwrap all my meshs for the Knight, this program increases your workflow and I will be using it for everything. Unwrapping has never been one of my strong points so this program really helps. 

For the chainmail I will have to use a bump map, I may redo the texture in Photoshop and then use Crazybump to make a normal map. I have also created a mesh for the legs as aswell, I have found a preset on Ncloth called chainmail which will be most useful.

I still need to make the weapons and then to unwrap them, the weapons are a major part of the Knight so I will be creating them shortly, the only other thing I need to do is rig the Knight so it can be put into a pose. One thing that has been on my mind is how to get the armour to move with the rig, I have been told to can parent each part of the armour to each part of the rig, I test this once the Knight has been rigged.  





No comments:

Post a Comment