Wednesday, 17 October 2012

Thursdays 11th October 2012  
Understanding the Media 2

I have modeled an asset for my environment as well as using assets from the Unity Asset Store. All I wanted to do was create a small plant to place amongst the trees and grass in the scene. I will be modeling a few more assets so I can get a bit of variety of vegetation in my environment, I want to create a few more rocks, plants and maybe trees although I can use the tree creator plugin for Unity to create trees.   










I also textured the leaf so it was ready to be put into my scene, I used Maya to unwrap and Photoshop to texture, I got the leaf texture from Autodesk Seek. My lecturer told me of the site and explained what it was and I will be using the site more often for textures and maybe for assets.

Autodesk Seek: xfrog inc : greenworks organic software, AG17 Spinacia Oleracea Spinach, Spinacia Oleracea Spinach, manuf(revit, autocad, Applications, Specifications & infomation). 2012. Autodesk Seek: xfrog inc : greenworks organic software, AG17 Spinacia Oleracea Spinach, Spinacia Oleracea Spinach, manuf(revit, autocad, Applications, Specifications & infomation). [ONLINE] Available at:http://seek.autodesk.com/product/latest/agg/xfrog/xfrog-inc-greenworks-organic-software/AG17. [Accessed 11 October 2012].


I'm still currently trying to find a better way to create the water for the river, as I have stated before most of the ways I have viewed on creating realistic water requires Unity Pro.

http://www.youtube.com/watch?v=8sVvs6R4WTs
Unity 3: New Pro Water Feature - YouTube. 2012. Unity 3: New Pro Water Feature - YouTube. [ONLINE] Available at: http://www.youtube.com/watch?v=8sVvs6R4WTs. [Accessed 11 October 2012].   

However I have more progress on my scene and completed the waterfall, and most of the close area around the waterfall. I have added my own assets as well as assets form Unity, I have added more rocks around and in the river. 

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