Wednesday 10th October 2012
Understanding the Media 2
In todays lesson I have concentrated on making a waterfall for the environment, I want to make some features for the jungle a waterfall being one of them. In the Unity project file there is already a present particle effect for a waterfall, all I needed to do was alter the setting for the waterfall to suit what size I wanted to create.
I did create multiple particle effects for the waterfall to make it larger and to give the effect of it falling from different points on top of the cliff. For the bottom of the waterfall where the water hits the water surface and rocks, I used the waterfall particle effects again to create the water smashing of the rocks and down the river, this part still needs a bit of work because the river. The river doesn't look realistic, I'm using Unity's simple water script and all the textures that come with it, the problem is that the water looks extremely poor up close, but from a distance it doesn't look that bad. I have looked into finding different plugins for Unity to obtain a better package for water, a lot of the resources I have found only work on Unity Pro and I'm using the free license of Unity.
UNITY: License Comparison. 2012. UNITY: License Comparison. [ONLINE] Available at: http://unity3d.com/unity/licenses. [Accessed 11 October 2012].
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