Thursday, 29 November 2012

Wednesday 21st November 
Exploring Specialist Pathway 2   





I have created the Murmillo gladiator helmet, ussing images I have sketched and gathered. For the visor I will texture the detail on, if I actually model the visor it will use up my polygon count limit. The one side of the helmet is 927 polygons, the full helmet is is 1830 polygons. As long as I don't make my character to detailed I can leave the helmet as it is. I'm still yet to create weapons and armour, I plan to make them after I have created the body of the character, I think I get the body under 3,000 polygons which will leave me more than enough the create the rest of the gladiator.

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